Hosts: replace the PHost program. Place the following
in pconfig.src to make this version behave as close as possible to
the previous one. However, we recommend not doing that,
since that turns off new rules, and this version is there to try
the new rules ;-)
Players: update the PVCR program. PVCR 4.0a should be
able to handle all PHost versions. Really :-)
- PHost now reports ship-specific hull abilities with a
util.dat record. (v4.0a)
- Mine laying rules changed again:
every player's ships lay in Id order, but sequences are randomly
interweaved. This gets you predictability for the general case
while maintaining fairness in extreme situation. This order of
operation is called per-player Id
order, we expect to use it as a means of conflict resolution
in many more places (see below). (v3.4e/4.0a)
- Mines Destroy Mines got improved: instead of laying mines and
considering intersections with just that one field, PHost now
does a complete Mines
Destroy Mines after all mine laying. This gives us 100% Id
independance and predictability (in other words: fairness). The
main reason, however, is, that this will also consider mines
which overlap by another means: when you use add-ons which lay
mines (Starbase+, ACP) or a mine-level alliance is cancelled. To
get back the old behaviour, turn on
AlternativeMinesDestroyMines. (v3.4f/4.0b)
- When given a PlayersAllowed or RacesAllowed
without preceding Hull and Function in
hullfunc.txt, PHost would exit with an assertion
failure. This has been replaced by a proper error message.
(v3.4e/4.0a)
- Not really a bug, more sort-of a missing rule:
Dark Sense and
Super Spy now work properly even
when many players play the same race. When many players
Pillage or
RGA a planet, or many players
Rob, rules are now more fair
(per-player-id order).
(v3.4e/4.0a)
- Version 4.0 would not correctly communicate
Experience to PVCR, and PVCR would display
bogus warnings when seeing experience. (v4.0a)
- Experience score records came out
endian-swapped on Suns. Found by Stefan Glasauer. (v4.0a)
- When a ship got re-crewed, its
experience level would rise uncontrollably. Found by Daniel
Brüdigam. (v4.0a)
- PVCR 4.0 would spam the user with bogus warnings when used in
a 3.x game. (v4.0a)
- When a ship changed ownership (combat,
give, surrender,
boarding), its ship name would be sent
to the new owner even if AllowShipNames says it should
not. Found by Daniel Brüdigam. (v3.4e/4.0a)
- If the Beam up Clans mission was
used to gather more than 655 clans, PHost would remove too few
from the planet due to an overflow. It would report a bogus
amount in the message, too. Found by Bart Dopheide.
(v3.4f/4.0b)
- All decloaked ships now generate a
util.dat record. The record also includes
whether the ship was caught before or after movement.
(v4.0a/3.4e).
- A mine-laying ship now sends you a
util.dat record as well as a message
even when it could not lay mines because the field was already maximal.
The message will report that 0 mines were laid. (v4.0b/v3.4f)
- When you're hit by the Tim Continuum, your planets' happiness does
not change. This way, you won't benefit from 0% tax, but you won't be
hit too hard by growth tax. After all, you don't collect taxes either.
Idea: Sascha Rambeaud (v4.0b/3.4f)
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First public beta release. See What's new in
PHost 4 for changes compared to PHost 3.x.
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This document is maintained by The Portable Host Project
(support@phost.de).
Last updated 17 August 2003.