This page lists the most recent updates to this area.
It is also available as RSS.
I appreciate feedback about the usability of the RSS feed; I don't personally use RSS.
- 23 Jan 2018
Released PCC2NG 2.40.3 (Milestone Three).
This release includes most PlanetsCentral servers and improves on the scripting language.
It still is mostly a tech demo.
- 25 Nov 2017
Released PCC2 2.0.3.
This release adds one new feature: a ship's/planet's messages can be retrieved
from the ship/planets object, and a marker on the starchart (Alt-N) can show presence of messages.
In addition, this release fixes a few bugs. More work in this release has been put
into the code that drives PlanetsCentral,
not all of it is current "live", though.
- 15 Jan 2017
Released PCC2 2.0.2.
This release fixes many bugs and adds a few display improvements.
Along with this PCC2 release goes PCC2 NG Milestone One.
This (still) is a tech demo of a possible future PCC2 release,
but it's not yet ready for playing.
- 25 Sep 2016
Released PCC2 NG Milestone Zero.
This is a tech demo of a possible future PCC2 release.
Its main features are network play and (finally!) support for history viewing.
It's not yet ready for playing.
- 02 Jul 2016
Released PCC2 2.0.1.
This release fixes multiple crashes, brings ship predictions up on a par with PCC 1.x,
and adds proper support for MapTruehullByPlayerRace and SRace.
- 21 May 2016
Released c2nuvcr 0.3.
This version (finally) updates the program to current Nu server APIs, aka, "it works again".
- 05 Mar 2016
Released PCC2 2.0.
After 15 years in development, it's probably justified to let it have its target version number.
This release fixes a few bugs, among these some crashes, and cleans up a little.
- 28 Feb 2016
Updated the Namer plugin. It now has names for all races.
- 20 Jul 2015
Released PCC2 1.99.26.
This release adds many tasty features that were missing from version 1.x:
ship prediction, sensor range visualisation, the ability to unpack turn files,
and - of course - PCC 1.x's inofficial flagship feature: ion storm forecasts.
Several minor features were added and bugs fixed as well.
- 02 May 2015
Released PCC2 1.99.25.
This release introduces plugins.
I also reworked the website to look a tiny little bit more modern.
In addition to that, small improvements and bugfixes.
In particular, alliance commands now work correctly.
- 01 Mar 2015
Released PCC2 1.99.24.
This release fixes a serious bug with the new Reset Location function.
It also adds some new configuration options, including the classic RST password,
and a user-interface to PHost features like "rename your race".
- 12 Jan 2015
Released PCC2 1.99.23.
This release adds more features (alliance editor, reset location, improved mine/ufo/ion screens, thousands-separator option)
and improves the simulator (more options, ability to watch sample battles for minimum/maximum results).
- 20 Dec 2014
Updated the VGAP Timeline
with last year's events in PCC and PHost.
Updated the File Format List
with new information about PCC2, FLAK.
- 15 Feb 2014
Released PCC2 1.99.22.
This release adds improvements and fixes to the combat simulator,
in a first attempt to simulate more planets.nu features.
Also, the script interpreter was improved.
- 21 Sep 2013
Released PCC2 1.99.21.
Again, this release features few new features, but many improvements and fixes,
bringing it closer to PCC 1.x's feature set.
- 04 Jun 2013
Released PCC 1.1.19.
It now supports PHost's BaseTechCost option,
but otherwise there were only few fixes.
It's a mature program after all.
And for editor specialists, there's an update of ccscript.el.
- 24 Mar 2013
Released PCC2 Beta 20.
This release includes many internal rewrites, fixes, and improvements
(but no major new features so far).
- 19 Dec 2012
Released PCC2 Beta 19a. This fixes a last-minute bug in beta 19,
a crash when watching PHost 4 combat.
- 17 Dec 2012
Released PCC2 Beta 19.
- Added map configuration and wrapped map support.
- Added configuration management (user/game config) and turn file backups.
- Improved FLAK integration.
- Improved interpreter.
- 09 Jun 2012
Released PCC2 Beta 18.
- Added ExploreMap support.
- Added support for cc256.res.
- Added predefined search expression list.
- Improved input support: now supports touchpads, and allows binding some more keys.
- 23 Jan 2012
- 21 Jan 2012
Released PCC2 Beta 17.
- Added fleets (F10 on ship screen). Move ships in groups!
- Added multi-ship cargo transfer (D on ship or fleet screen). Easy fuel distribution!
- Added export function (on Global Actions menu or standalone as c2export). Transfer ship stats into Excel!
- Improved interpreter
- Fixed some crashes
- 22 Dec 2011
Updated File Format List.
This update brings a little PCC2 information.
- 16 Dec 2011
a Perl program that can import VCRs from
planets.nu into PlayVCR,
making watching VCRs a little more fun.
- 25 Nov 2011
Released PCC2 Beta 16.
- Added Auto Tasks (Enter on control screens). Enter commands for your ships in advance!
- Added warrior information.
- Improved nav chart: set up chunnels, more warp circles, ...
- Improved interpreter: up to 3x faster
- 13 Nov 2011
- Updated timeline with 2010/2011 versions.
- 17 Sep 2011
Released PCC2 Beta 15.
- Added ship history screen (F6). This helps a lot in observing enemy movement.
- Added global actions.
- Added help system. It currently contains only brief help, the same text as the
overview file included with PCC2, but is expected to grow.
As usual, a heap of fixes and improvements are included as well,
including one important fix to movement mispredictions.
- 18 Jun 2011
Released PCC2 Beta 14.
This release adds a ton of information functions:
- Detailed Bill ('d' on ship build screen)
- Combat Diagram (Tab on VCR selection)
- Population prediction on taxation, PHost-only
- Imperial Statistics
- Fleet Cost Comparison (Ctrl+C on simulator)
The simulator can now simulate planets with experience,
which is required for the current PList.
In addition, I added the usual fixes and improvements.
- 22 Apr 2011
Released PCC2 Beta 13.
This release's topic is messages: first, it fills the biggest gap
that PCC2 was still having: it adds a message parser. This means you
can now sensibly use PCC2 with Tim's host. Unlike PCC 1.x's message
parser, PCC2's is controlled by a .ini file. This makes it easy to
add own templates (although the syntax is not yet set in stone). As
an example, PCC2 can now plot the "Ship tonnage sunk" score sent by
PHCc, and the "PTScore used" score sent by PTScore.
While at it, I also improved the message handling GUI in PCC2, so it
now includes all features we know and love from PCC 1.x, and I threw
in a c2mgrep command line utility.
I have also updated the fonts. PCC2 now has most fonts in regular
and bold-face, allowing for some nice graphical effects.
The usual heap of fixes and improvements is included as well.
- 06 Mar 2011
- Prepared a Debian package
containing PCC2 beta 12.
It should work on every x86 (i386) Debian or Ubuntu system
which has the packages libsdl1.2debian-all, libsdl-image1.2,
and libstdc++5 installed.
- 20 Feb 2011
Released PCC2 Beta 12.
PCC2 now supports Unicode. You do no longer have to mess with replacement
fonts to play a Russian game, you only have to tell it to use the character
set you want (for example, pcc-v2 -charset cp866 for Cyrillic,
or pcc-v2 -charset cp437 for Western European DOS).
Under Unix, PCC2 supports the now-common UTF-8 locales.
The script interpreter was improved a lot: it now supports file I/O and arrays.
An important bug has been fixed: the GUI maketurn didn't generate registered
turns by accident. It now does. Thanks for FireAge for finding this.
- 24 Oct 2010
Released PCC2 Beta 11.
This release includes an all-new and improved game selection,
including Unpack, Maketurn, and Sweep.
Maketurn is now also available as a command-line utility
(Unpack and Sweep have already been included in previous versions).
In addition, it was made a lot more robust.
- 03 Sep 2010
Added an article about movement distances in Tim's host:
How far can you get in one turn?
This problem comes up every once in a while, so I've brushed up an older usenet article
of mine with pictures.
- 08 Aug 2010
Released PCC2 Beta 10.
The starchart has been revised to include a full information display.
Most commands are now implemented as scripts and are thus available from the starchart.
VPA aficionados will probably appreciate this: please, tell me what you think.
In addition, PCC2 now supports multiple selections (Alt-.),
and the script interpreter was improved a lot.
- 25 Jul 2010
Uploaded some screenshots for PCC2.
- 01 Jun 2010
Released PCC2 Beta 9 and PCC 1.1.18.
PCC2 now includes the scripting engine.
The console accepts commands, and you can run own scripts (commonly stored in .q files).
The scripting language is 99% identical to the one from PCC 1.x, but some things are still missing.
Beta 10 will close the gaps, and most likely add auto-tasks.
The PCC2 language also includes some things PCC 1.x didn't yet have.
Therefore, I updated PCC 1.x to include some of the new things, allowing you to write scripts that run in both versions.
That, plus assorted bugfixes and minor improvements, makes up PCC 1.1.18.
- 14 Mar 2010
Released PCC2 Beta 8.
Beta 8 add's the first version of PCC's flagship feature: the script
interpreter. With that, we'll get back useful features such as the
console/calculator (Alt-C) and the universal search function (F7).
The language implemented by PCC2's interpreter is almost the same as
PCC 1.x's. However, its internals are completely different from the
- 18 Feb 2010
Released CCBSim 188.8.131.52.
This release adds support for the recent PHost options
EModPlanetaryTorpsPerTube and UseBaseTorpsInCombat.
- 16 Jan 2010
Released PCC2 Beta 7. This release adds several new features
bringing it closer to the state of the art of VGAP clients:
- There is now an interface for PHost commands. PCC2 can generate
"remote" commands as well as "give ship" and "give planet". You can
also create or edit most other PHost commands using the Auxiliary
Commands window (Alt-E on race screen).
- PCC2 now also learned the indispensible Ship Specification display.
You can invoke it from the ship screen, ship build screen, and
visual scanner. The latter now also includes a useful list view
which, like in PCC 1.x, can be sorted using the right mouse button
or the '#' or '\' keys.
In addition, the structure of the RSS feed was changed a little, for the better,
I hope. Those who use RSS more than I do, please comment.
- 03 Jan 2010
- Updated the File Format List with new
PHost and PCC2 information, and minor fixes.
- 15 Nov 2009
- Released PCC2 Beta 6.
- 04 Oct 2009
- The site's layout has been modernized a little.
Most pages now feature a navigation bar.
Some pages have been split for easier navigation.
I've also added an article about web mine hit odds in Tim's host.
More articles will follow.
- 04 Jul 2009
- Released PCC2 Beta 5.
- 30 May 2009
- Released PCC2 Beta 4.
The client is now really playable, and completely supports the
PCC 1.x starchart database file format.
I also threw in some new command-line programs and a help page.
- 17 Dec 2008
- Released PCC II Beta 3.
The client should now be playable; the simulator was improved, too.
Don't say there is no progress!
- 22 Nov 2008
- Released PCC 1.1.17 and
Dozens of improvements and bugfixes: it helps to set up chunnels and
send command messages, improves predictions and scripting, and the
simulator can simulate FullWeaponry, PlanetImmunity and Commander ships.
- 20 Sep 2008
- Uploaded ViewMess 1.2. This
minor update had lurked on my hard disk for ages; it now supports
files >64k and features a "skip group" function for quicker navigation.
- 29 Jun 2008
- Updated CCShips to version 1.1.16.
It now handles configuration files in a much more sensible way, so you
can, for example, view shiplists with experience-restricted hull functions
if you don't have pconfig.src. Oh, and it now knows its version
- 13 Apr 2008
- Minor update to MGrep. Version 1.3d
should now be able to search in inbox files containing up to 32000
messages (=maximum permitted by file format).
- 27 Jan 2008
- Released PCC 1.1.16. Tons of gentle improvements
and fixes: interpreter, inquiry about own and foreign units, history,
The Report Editor was also updated.
- 19 Aug 2007
- Updated file format list. Minor updates
to other pages (timeline,
client fact sheet).
- 26 Apr 2007
- Minor update: peng 0.32.
Now with correct quoting for XML output :-)
- 24 Mar 2007
- Released PCC 1.1.15. It now supports
the new "incompatible" options of current PHosts, and includes
a few fixes and improvements as well. CCBSim and CCShips were
- 18 Mar 2007
- Updated Check to version 0.4.
It now has a few more checks, and an option to be extra picky.
- 18 Mar 2007
- Updated Italian translation for PCC 2.
- 02 Dec 2006
- Uploaded new version of PlayVCR. It includes a simulator.
The installer and Winplan integration was completely redone, too.
- 12 Oct 2006
- Updated Check to version 0.3.
It can now check game checksums (control.dat).
- 13 Aug 2006
- Released MGrep 1.3c. It includes
some workarounds to make it work better under WinXP and FreeDOS/DOSEMU.
- 06 Aug 2006
- Released PCC 1.1.14. Now includes export
- 06 Aug 2006
- Updated File Format List.
- 14 Jul 2006
- Very minor update: parseutil.pl can
now interpret util.tmp. Those who wonder what I'm doing all
the time: I updated this script because I needed it to debug new
PHost / PDK functionality :-)
- 12 Apr 2006
- Added MergeCCB utiltiy.
- 05 Mar 2006
- Released PCC 1.1.13. Includes all the recent
simulator updates, improvements to the scripting engines, plus
several other improvements.
- 12 Feb 2006
- Released Check 0.2. Can now check TRN against a RST,
and generate log file in HTML format.
- 26 Dec 2005
- Released CCBSim 184.108.40.206. 220.127.116.11 crashed
instantly in some environments.
- 23 Dec 2005
- Released CCBSim 18.104.22.168. It can now simulate
cloaked ships. Import from VCRs was improved. You can now temporarily disable
ships. It also fixes some bugs.
- 07 Nov 2005
- Released PCC 1.1.12a. This fixes an evil bug that strikes
if you do not use PHost 4.0's experience system - it would not recognize hull functions
in this case.
- 31 Oct 2005
- Released PCC 1.1.12. It now supports PHost
4.0j's new hull functions, and includes a few improvements and fixes as well.
- 01 Oct 2005
- Improved timeline with information from Andrew Andrienko and some other stuff.
- 20 Aug 2005
- Uploaded new version of the File Format List: Updated to recent PHost, and converted to Latin 1.
- 09 July 2005
- Updated CCPrint: slightly improved the report editor, and added new field definitions.
- 25 June 2005
- Added Check 0.1, a new client-side turn checker.
- 05 June 2005
- Added CCShips 22.214.171.124.
- 30 April 2005
- PCC 1.1.11 released. It now has graphical auto task
display, and many fixes and improvements.
Added CCFonts release 3a. This brings back
the anti-aliasing that got lost in release 3.
- 19 April 2005
- MCheck upgraded to version 0.3.
- 5 March 2005
- CCFonts release 3 adds more cyrillic fonts.
- 27 February 2005
- peng 0.31 released (bugfix).
- 22 January 2005
- peng 0.3 released.
- 20 January 2005
- PCC Hotfix 1.1.10a released.
- 26 December 2004
- PCC 1.1.10 released.
Added Client Fact Sheet
(on request from RCworld forum).
- 05 October 2004
- Uploaded improved version of the VGAP Timeline.
- 03 September 2004
- CCBSim 126.96.36.199 released. Updated File Format list.
- 25 July 2004
- PCC 1.1.9 released.
- 15 May 2004
- Added article about fuel usage.
- 15 April 2004
- Uploaded updated Spanish translation of PCC II.
- 27 March 2004
- PCC 1.1.8 released.
- 23 March 2004
- Added new version of PlayVCR with Winplan integration. Thanks, Christian.
- 11 March 2004
- Added new version of Portable Maketurn.
- 5 March 2004
- Added Race Tools for PHost.